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A game that sets the bar high for any first person/action shooter and let us dream about the vast world of Metroid

9.0

Editors' Choice
Difficulty:
Hard
Time Spent:
20 to 40 Hours
The Bottom Line:
"Revolutionary"

Summary

Metroid Prime is definitely on the top 5 of the all times greatest Gamecube games. Why?... because of it's gorgeous environments (thumbs up for the art department, you really did you're job of creating a beautiful realistic 3D world), of it's great story (not insanely great but still got good surprises and of course is an important piece of the story for the whole Metroid games experience) and finally because of it's innovation toward it's game play (like I said basically the first shooter in the Gamecube library and still one of the best and it's a good example period for designers/directors/producers in the future).

Even though Metroid Prime is an awesome game it's not perfect. There where still somethings that I would have made different, for example: the Varia Suit is awesome!...but the two Suits that come after that are just ugly in my opinion, so I would have done a customizable inventory for the items.
Also, the end boss (Metroid Prime, who actually doesn't look like a Metroid until his final phase?!) on "hard mode" took me 17 tries before I actually beat it, for me the fun was long gone on my 3rd try so it could be a little bit less difficult...
Finally the cinematic are beautiful for the capacity of the Gamecube, but there's not enough of them if you ask me. They really help emphasize the dramatic aspect of the story. The game could have use just a bit more of explanation story wise.
That's enough for the bad aspects, even though there not really bad aspects just very small issues. This game is definitely more good than bad!

Some random things that I love about the game are things like the fact that you really feel like you are inside Samus's helmet with all the gadgets by the side and you're visor reaction to environments.
I even like the music (if you play the game try to pay attention to the music!), whoever did it did a great job. Especially in Tallon Overworld.
I also even like the fact that the game doesn't start directly on Tallon IV. The space station is great probably one of the most engaging beginning I have played on a game.

I could keep going and going but the game is great, you just need to own it (or just play it all even if you don't own it!). It's no surprise that the game won at less 9 well deserved awards. It was just a big step in gaming in 2002. Thanks Nintendo & Retro Studio!!!

Quick favorites
Best Place: Chozo Ruins
Best Gun Upgrade: Wave Beam (Wavebuster)
Best Visor Upgrade: X-ray Visor
Best Item Overall: Spiderball
Best Bosses: Parasite Queen & Flaahgra

Bottom line I would give it something like a 9.25/10




As a gamecube game in it's first year this made a whole new revolution in gaming for Nintendo!

10

Editors' Choice
Difficulty:
Hard
Time Spent:
40 to 100 Hours
The Bottom Line:
"Masterpiece"

Summary

Today I'm reviewing Metroid Prime for the nintendo Gamecube,

Graphics: 9.5 As a gamecube game and being in the 2003 years this was amazing for it's time, it has 3dimensional grapahics, nice well thought out designs for staging and elevated land that makes the game a game :D

Gameplay: 10 There's many shooting game out there but I'd pick this for a nintendo shooter, this game has a one of a kind gameplay, you look out through her visor and move around via : what you see on the outside of her visor, it's like navigating but even better!! Then you have the waepons, Ice Beam, Plasma beam, ect. the waepons are scattered throughout the land and you gain them as you are on your mission.

Sound :10 The soundtrack to this game is awesome! It's got really good boss fight music and great scores for when in the dark, or even who could forget those space pirates! I would listen to these tracks on a CD player for some of these tracks they're really neat.

Overall score :10.0 I personally think this game has ALOT of potential,and for it's time it had great graphics and gameplay, For 3.99$ at a local Gamestop, I would buy it!! :D

Well this is Woverine87aX signing out ;) until next time




Metroid Prime is a totally immersive experience with solid controls, addictive gameplay and lush visuals. Brilliant.

10

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Immersive"

Summary

When I was younger I didn't like Metroid Prime. It was slow, empty, dull and nowhere near as exciting as the other first person shooters on the market. It wasn't until many years later when I sat down with the game again, I decided to play it for what it is. A perfect translation of the Metroid gameplay into 3D.

Once I started playing, I was hooked and it wasn't long before I was totally immersed in the vibrant alien worlds of Tallon IV.

In terms of story, Metroid Prime doesn't really have one. It opens with Samus inspecting a derelict space station, scanning objects and the environment to work out what on earth happened. It's not long before all chaos breaks loose and Samus escapes to the planet Tallon IV having just lost all her power-ups. The majority of the game then involves collecting your lost and new gear while learning about the Space Pirates plot to mine a strange substance called Phazon from the planet.

The plot definitely takes a back seat to the gameplay but that's no bad thing when the gameplay is just so good. Although I don't know what makes the game so fun to play. After all, you are just wondering through environments, blasting aliens, collecting power-ups and then eventually backtracking through old environments to unlock new areas.

It doesn't sound very exciting but it's the sense of surprise that comes with discovering new locations that keeps you drawn in. You'll keep playing just to know what new item waits around the next corner and it won't be long before you notice that five or more hours have just passed.

Of course you don't spend the whole game just wondering around. The game is littered with platforming challenges (which work better than one would think), engaging puzzles and combat scenarios between the Space Pirates.

Samus' morph ball mode is also translated into 3D superbly, if not better than its 2D counterpart and rolling through tunnels, destroying rocks, activating spinners and travelling along spider-ball tracks is surprisingly engaging.

And the combat is handled perfectly too. One may question it's lock on feature at first, feeling it makes combat too easy but once you start engaging enemies that can charge at you, you realise that strafing to the side while still having the enemy in your sights is effective and perfect for this time of game.

Then there's the boss fights. There are six in total and all of them are excellently designed, each one making use of the powers-ups you obtain throughout your adventure. They are blast to defeat and challenging enough without being too much of a pushover.

So you can probably tell I loved this game, but that's not going into one of the things that really sells the immersion: the graphics. Metroid Prime does show some age here and there with some very noticeable blurry textures but the game still holds up and the worlds the game creates are bursting with detail and tons of artistic touches.

The creature designs are fantastic with a good combination of menacing ones and more harmless ones. Also the neat effects that appear on Samus' visor such as it fogging up when you go through steam or when water droplets trickle down when you emerge from water, help add to the immersion.

Finally when it comes to the music, Metroid Prime offers some remember able tunes but they won't be ones that you will be humming to yourself in the shower. Sound effects do their job and help make blasting aliens satisfying.

Overall Metroid Prime is a totally immersive experience that excels in all areas and this review doesn't even mention the innovative scan mode which has been replicated in many games since (including the upcoming Halo Anniversary for Xbox 360). Simply put, Metroid Prime is Brilliant.





Its Big! It's Immersive! And quite simply: Amazing.

9.0

Editors' Choice
Difficulty:
Hard
Time Spent:
20 to 40 Hours
The Bottom Line:
"Masterpiece"

Summary

I wanted to score it a 10... alas if not for its flaws. Metroid Prime is a "First Person Adventure" that challenges you mentally as you explore the depths of Tallon IV. You play a bounty hunter by the name Samus Aran who travels the galaxy to wipe out the space pirates. The game begins as Samus receives a distress signal from the Space Pirate Frigate Orpheon, but that's the only spoiler I can reveal.

Upon starting the game the first thing you'll notice is it is played from a 1st person perception and your weapon is a beam gun. Being the first metroid game I'd ever played, I at first thought this was a little stupid. Maybe you will too, but it didnt take me long to appreciate it. As you progress through the game you'll find different alternations of your power beams that will help you progress through the various puzzles the game has to offer.

The Hud display is very unique and I believe it makes it just that little more immersive. Have you ever played Halo? You see nothing of yourself except your hands and gun. In Metroid Prime it actually tries to create the feeling that you are indeed wearing a suit. On the edges is a helmet, not a frame as I initially thought. As you come across different environment (ie water, smoke) it'll effect your vision. You'll be able to see those little water droplets pouring down your helmets front, and I think that's pretty cool. You might be thinking now... "won't that get in the way?" My answer is: Surprisingly no.

When I first landed on Tallon IV, it felt like the coolest thing ever. It is a strange world filled with exotic plants and animal life forms and I think you'll really appreciate it. Exploring it for the first time is awesome and you'll find it easy to immerse. Unfortunately with the extreme amount of backtracking this game has, this effect does start to wear off. Graphically this is the best game on the gamecube, perhaps on of the best of the generation.

On Tallon IV you'll travel the globe searching for upgrades to your suit. In the style of Legend of Zelda, you'll need to solve puzzles and get new items in order to pass through different areas. Some of the puzzles really require you to think, some of them to the point of serious annoyance. Speaking of it, if you are a fan of Zelda, you'll soon be a fan of Metroid. Getting more upgrades to your suit is fun as you slowly get more abilities. Morph Ball, Super Bomb, Double Jump, Grapple Beam and alterations of the Power Beam just to name a few.

The scan visor is simple yet effective, upon turning it on you'll be able to search the area for clues. You can scan almost everything. You can scan every single creature for a brief history and characterises. You can learn about their weakness. You can learn about how something came to be damage or how a dead creature met its fate. But most of all and this is very important: You can learn about the world and why you are here. Which gives you more purpose to the game as you discover the Chozo and Samus are connected. The scan advisor also gives hints on how to complete a puzzle. Metroid Prime is a game about exploration and discovery, the scan advisor makes this possible.

It may surprise you to hear that the combat aspect of the game is not the biggest aspect of the game. Its simple enough: lock on to your enemy, shoot and dodge their fire. Of course you'll get access to more beams and you can scan them to discover their weakness. The combat sometimes is boring. Where the combat really shines is in boss battles. In the tradition of Zelda, Metroid Prime has some really impressive bosses. A few of them took me 2 hours to figure out how to beat. Remember thats what Metroid Prime is about: Puzzles, exploration and discovery

Now unfortunately I must explore some of the flaws it has, the biggest being: backtracking. Now there's nothing wrong with backtracking, but the truth is Metroid Prime has a little too much of it. As I already mention it slowly destroys that awesome feeling of exploration and discovery, and you'll continually have the face the same enemies (which you've already killed 500000 times) again and again. Sometimes its confusing where to go, I once went for months on end without knowing what to do. This is even the case when it tells me the area I have to go. To be quite blunt, Metroid Primes biggest flaw is: Its annoying and at times repetitive

The game has hardly any glitches, I don't remember coming across any troubles with it. As the game nears its end I started to find it a little to easy. I'm doing my best to think of flaws with this game, just to be a non biased reviewer, but quite simply I'm finding it hard. Its Big! It's Immersive! And quite simply: Amazing.




An instant classic, and greatly addicting. Beautiful graphics that capture my attention every time I play this game.

10

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Amazing"

Summary

A truely stunning game. The world you are in is massive and the monster are many. It's almost like a silent film. There is no talking what-so-ever. There are a great number of bosses and you really have to think in the heat of battle to figure out how to defeat it. The art work is just beautiful. The monsters, bosses, and music all complament there enviroment, and the unique look of the game. There are so many different enviroments, and each has it's own look and beauty. There are a good deal of riddles and puzzles that will keep you thinking constantly. The gameplay and combat is very fun, and fast paced. The game also brings back, and re-makes an old boss from the original game. It is very interesting to see him again, and to look so awesome. I've played this game through a number of time, and have not gotten tired of it.
9.7

Editors' Choice
9.7
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