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ALL YOR BASE R BALONG 2 US

10

Editors' Choice
Difficulty:
Hard
Time Spent:
100 or More Hours
The Bottom Line:
"Innovative"

Summary

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This game is neither innovative nor addicting. It is worth several hours, but it starts feeling like a chore.

2.5

Terrible
Difficulty:
Very Easy
Time Spent:
40 to 100 Hours
The Bottom Line:
"Don't believe the hype"

Summary

I do not dislike the game, but it is probably not worth the money. The first time you play the game, it feels exciting. Anything you want to do is worth the effort. Believe me, it is fun to have the freedom that is offered in sandbox games. The early stages of the game were the best, however; at the end of Alpha and the beginning of Beta, it didn't seem like it would ever get boring. It felt interesting and new. It was rough, unpolished, but it felt real. It was fun and whatever you wanted to do was interesting, and you constantly learned new things to do. But before you know it, it loses its magic. As soon as you understand the game completely, it really does become a chore. I would put the maximum playtime at about 20-30 hours. This game may be worth it to some people, but overall it is not new or innovative. It is a simple game, and although it is massively hyped, it is not worth the investment.




Mine, Craft and Build!

9.0

Editors' Choice
Difficulty:
Easy
Time Spent:
100 or More Hours
The Bottom Line:
"Just plain fun"

Summary

How good is this game; well how good is your imagination?

Do you want a Victorian mansion? You'll need to make some tools and cut down some trees. Want a castle; mine some ore to smelt the stone you've been digging up. Want to build a rail system to transport your farm goods, you better start mining!

If you can imagine it, you can make the tools, mine the resources and build it!

Watch your back though. Every dark corner may be your next death. Dig too deep and you may never reach the goods that spilt to the ground when the zombie ate you in the deep.

The graphics are also up to you. Stick with the default 16x16 texture or browse the Minecraft forums to find the right textures you like.

Maybe you want to add something to the game that was not included; head to the forums. Most are easy to install and enhance the game greatly. Want to build ships; there's a mod. Want to build a complex laser system; theres a mod. Want to quest in Minecraft RPG style with NPC's; there are great mods!

It's up to you. This can be a game of boring blocks, or it can be a the best game you have ever imagined; it's up to you!




Mine, Dig, Explore!

10

Editors' Choice
Difficulty:
Easy
Time Spent:
100 or More Hours
The Bottom Line:
"Amazing"

Summary

Ok i have spent countless Hours Playing Minecraft
The Graphics on the game are very pixeleated but thats what gives it a Minecraft Feal, Because of this Epic Creations can be made. (10/10)
The Exploration is Endless! Caves! Strongholds! The Nether! and Much More (10/10)
Gameplay wise this game is very surpurb, although it has an endless world i do find my self getting bored at times but Mods and other things Are there to Enhancing your game, The Monsters are Alot of fun too, Creepers Zombies Zombie Pig Men Ghast and much much more.(9/10)
Multiplayer is Very Great, Infinate Possibilities! Build and Explore with your friends! What Could Be More Fun? (10/10)
Occupation - this game is An everlasting game, tons of mods and texture packs are available to increase your experience. (10/10)
Over all Score is a 49/50
Very Fun Game and i Highly Recommend this game.




Persson has discovered a mine of golden ideas. Unfortunately, hasn't made anything truly magnificent with it.

7.5

Great
Difficulty:
Hard
Time Spent:
40 to 100 Hours
The Bottom Line:
"Innovative"

Summary

Minecraft is not exactly a video game as you know it. Here is a game void of a tutorial, there is no clear objective, no proverbial hand to guide you and no over-arching story. It'd be a stretch to call Mark Persson a master of game design based on Minecraft alone, but as a cheap indie game, what a marvelous concept this game has.

Minecraft's concept is quite simply marvelous. Take the mechanic of say a construction set, but place the person in first person and strip away all of that complexity into a simple lego-style block builder. But add a mining element as well, and add zombies and various monsters that lurk at night so that building becomes a practicality. Exploring random-generated caves is not the boring grind it seems to be in your mind. This is because the sense of adventure is so enthralling that you forget your even playing a pixelated java game made by a man in his basement who's taken great shortcuts to make the game. Once you've got the resources, then the real fun begins because now you can build whatever you like so long as it Is made up of large blocks and a limited colour palette.

Here this concept is executed well enough so that players aren't turned off, but this concept does not reach its full potential thanks unfortunately to the bland visuals, the lack of direction and a general sense of dissatisfaction. Building is extremely limiting and an artist at heart does have to overlook or overcome barriers that this games pixelated, block style, and limiting colour palette does present. If you want to build anything of great detail, for example, make sure it's built large enough so that those blocks edges become unnoticeable and miniscule. And make sure you've made enough time in your schedule to get that done as well.

Friendly and unfriendly A.I is near broken. This makes combat and general existence within the game extraordinarily mediocre. The fear for the zombie is also dampened by the mechanics of how they spawn; only in dark locations. Placing lights everywhere negates the need for a fortified fort in the first place. If you're exploring the caves, a general sense of what could be lurking in the shadows adds tension to your adventures, but at a point you wonder whether it's been your own imagination that has truly made this game work.

Persson has been taking his time. Since the game was originally released in beta, Minecraft has not evolved very far. Take out the user-generated content that has been implemented into the game, you're left with a game maker who seems tepid or extraordinarily lazy. This has kept Minecraft a simple yet engrossing concept game from ever doing anything artistically extraordinary, discounting anything the millions of players have created of course. Of course, many fans will exclaim that Minecraft's lack of direction is in fact a feature, but in reality this is a strong argument against it being a game, and more of a weak construction set that only appeals to the lazy. If you want to make great art, why not pick up Blender for free?

If you want to play a powerfully engrossing creative experience then here is Minecraft who has taken up millions of minds who have probably never been given a paintbrush this easy and this fun to use. Unfortunately, because of its implementation, one can only wish and wait that a large, big name studio with an equally big budget will take this concept up and create a truly magnificent game out of it. However, for now, if you sound like the creative type, then this powerful concept video game will most likely appeal to you.

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Multiplayer Review

Minecraft's core concept has suddenly been made more magnificent thanks to the inclusion of other human players both intent on creating their own great stuff and destroying yours.

To be fair, you can choose who to play with. Starting you own server means not having to deal with griefers and those not bent on playing along nicely. Playing on someone else's server means dealing with people willing to take advantage of the internet's animosity. In both, the game takes interesting and surprising turns. While playing with friends, the social element and a sense of common goal adds extra fun to an otherwise lonesome endeavor, and various dynamics such as town building come into play. While playing on a public server, expect tribalism, sadism, and a little socialism as you help build up someone else's great visions.

The multiplayer has been argued to be the best and ultimate reason to buy Minecraft and this is well founded notion. However, the shocking laziness of Mojang and its head, Mark Persson means that making multiplayer work is as much of an adventure through the wilderness. Apparently this was a feature, but I'm calling Persson out on that.

Here this part of the game deserves its own review mainly because it works on a whole other level. Because Minecraft is relatively cheap, picking this one up means picking up various experiences for the price of one. It doesn't however negate the fact that Minecraft remains popular in large thanks to its community and the minds of those millions, and not because it's a very good video game.

8.5

Superb
9.4
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