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This is great game with wonderful experience

8.0

Superb
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Amazing"

Summary

Rayman 3D is one of the good launch titles for the 3DS. The depth of the 3D is great especially the pause menu. Lums really look getting out of the screen. Rayman though is quite difficult for me due to the experience. Yes i haven't played a rayman game before with my first the game play was good with solid controls, fine camera angles and a decent storyline as what i've heard of this is a port of rayman 2 for the sega dreamcast . There are annoyance like lou making rayman rush and just giving him powers with special lums. Pirate cages will bar with every 10 you get or destroy. You're goals is to get the 4 masks to save the worlddd it sounds weird but trust me it works. The most annoying missions are the swimming ones i don't know why i really suck at the swimming sections even if there are blue lums to give you oxygen. There are other lums like the red ones which restore you're life,green ones are checkpoints, purple are for sling things,yellow are colllecttible and silver gives you special powers and rayman 3d is a decent 3ds game. if you want a platformer get this one but i recommmend you to wait for super mario 3d but this game is still very playable even though it is quite difficult (for me) but this is an absolute must- have




Rayman 3D is fun, but ultimately disappointing.

6.0

Fair
Difficulty:
Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Been there, done that"

Summary

How many ports of Rayman 2 have been released already? Don't know exactly, but it's been a few at least. The game is that popular. And no wonder, the game was incredible for it's time, graphics, gameplay and sound wise. However, even a game like this reaches it's age someday, what Ubisoft sadly didn't recognized. This bare bones port has no extra content and no updates, except the new 3D effect. The gameplay is still fun nowadays, but the game aged till now, and with no update and no extra content, the experience with the game just feels dated. Ubisoft missed it's opportunity to make an outstanding game shine again.

THE GOOD
+ 3D does add a bit to the game
+ controls are better
+ the levels are still fun nowadays

THE BAD
- It's just another port of Rayman 2
- the entire experience feels pretty dated
- no extra content to be found

Rayman 3D is totally identical to the old Rayman 2 games. The experience that was once incredibly awesome isn't that great anymore.
I'll be fair, the levels still hold up nowadays, even for today's standards, the levels are well designed and very varied. However, the main thing that makes this game so disappointing is that this game could have been so much more with some extra content and polish. Sadly this game comes out to be a missed opportunity.

Like said before, the levels are well designed. It's just that the game is so dated.
The graphics for example, I mean, come on, you can't even tell if there is water in front of you or ground at some parts, and backgrounds especially look cheap for nowadays standards.
Some close up visuals do look decent, but overall the graphics are pretty ugly.
But sometimes the games graphics even distract from the gameplay.
The music layout is also out of place. Often the music just doesn't want to play or it plays at the wrong time. That wasn't necessary an issue of the old games, but nowadays those issues are unacceptable. The music sounds good, and seriously, the games music is the least of it's problems.
Maybe the biggest problem of Rayman 3D is that there is no new content to the gameplay and no extra polish. If there was a part of Rayman 2 that you found wasn't that polished back in the old days, well, don't expect it to be any more polished in this game. Also, it would have been nice to have some new content in the game. People that where hoping for a new, fresh Rayman game will be highly disappointed with this game.

Now there is at least one new conclusion to the game: the 3D effect, which is disappointingly weak. Luckily it does add to the experience, and the 3D effect doesn't look bad at all, in fact it looks good. Seeing Rayman in full 3D feels great. Unfortunately, the 3D effect like almost every other aspect of the game feels unpolished. When something gets to close to the screen it turns into 2 parts, and sometimes the 3D effect can be straining to your eyes.
Fortunately, the controls are better, They are simply a bit tighter and more responsive with the new joystick attached to the 3DS.

Rayman 3D might still be fun, but it lacks the polish and refreshment that games need nowadays. The whole experience feels dated, and with no new content this game will likely disappoint you if you where expecting a 3D platformer that holds up to the standards nowadays. It's fun, and that probably still counts the most, but the game is simply a missed opportunity. Some hardcore Rayman fans will probably love to play their favorite game again in 3D, and some of the newcomers who simply want to play a 3D platformer will also have some fun with the game. But alot of people, especially Rayman fans who are waiting for a new, awesome 3D Rayman game will probably be disappointed with this dated release. The game could have been awesome if Ubisoft just would have remade the game with some new extra content and more polish.




It's been ported for the umpteenth time, but this great plat-former is still solid, and great fun.<br />

7.0

Great
Difficulty:
Just Right
Time Spent:
10 Hours or Less
The Bottom Line:
"Worth playing"

Summary

Rayman 2 or Rayman 3D as it is known here on the 3DS, has been ported god knows how many times, but all for a good reason, its a great game. yet it is showing it's age as a 11 year old game ( or 12 year old I'm not quite sure ).

Graphically Rayman holds up quit well, it has a very distinctive art style and generally looks good overall, with vivid colours and outlandish character designs. Core gameplay is as tight as it was on the Dreamcast, which is a major point, after the abomination of the port to the NDS. The 3D visual effect is nice during gameplay sections, oddly enough, it has a ghosting effect that screws with your eyes during the cutscenes, which somewhat take you out of the atmosphere.

On the bad side. It's still the same port as always just with the 3D effect added in, the touch screen is rendered useless, due to nothing being done with it. There si also no new content been added whatsoever, and the camera is still iffy as it was 11 years ago.

Whilst it is one of the better ports of Rayman, if you have played it before, there is nothing new for you here. But if you haven't played it before, I strongly recommend you play it on the 3DS.




With solid platforming and story this game has its set backs.

6.5

Fair
Difficulty:
Very Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Been there, done that"

Summary

Rayman 2 the great escape 3ds has been ported to different systems atleast more then 6 times.Rayman 2 has been ported to the 3ds although this i my first time playing it I dont feel satisfied.

Gameplay

Let me start off on how you pick your levels well your on an island basically and you go to the levels via portals nothing much its linear although you can go back to levels I feel they could've done something else.The combat now well the combat is very limited all you do is press one button no combos nothing.You just lock on using the shoulder buttons the only thing you can do is shoot while flying or while running also you unlock a move that is hole the button longer the shot is stronger very interesting not. Plat-forming is great although , extremely easy enemies and bosses are easy to kill.You gain bonus levels by collecting lums and destroying all the cages in a level but thats it.The game is extremely short and has no replay value what so ever.Did I mention that there is no touch screen interaction?

story

Easy story Rayman is in the pirate slave ship at the bigging gets freed but then get separated with Globox.

presentation/sound

Theres no point in commenting on the menus since the game is so limited there are hardly any menus anyway.Graphics are great for the 3ds and a launch title/port made by ubisioft.Sound is good great sound tracks in different situations and enemys sound great.

The camera is down right terrible in this game I wont even comment.

3d

The 3d is nothing much even though this was my first 3ds game I wasnt satisfied with the 3d.Its alright when your in water but thats it the 3d basically ditracts you in fast paced moments.

the good

collectables in levels
fun plat-forming
good sound
good graphics
decent story

the bad

terrible camera
no replay value at all
bare bones combat system
useless 3d
no touch screen interaction







One cannot fault Ubisoft for re-releasing this great game once again. The 3DS provides some excellent hardware for 3D so...

6.5

Fair
Difficulty:
Easy
Time Spent:
10 to 20 Hours
The Bottom Line:
"Solid"

Summary

One cannot fault Ubisoft for re-releasing this great game once again. The 3DS provides some excellent hardware for 3D so why not take a dry run w/ a proven classic before releasing a new game? Still, one must wonder why they didn't take the time to improve some of the problems inherent w/ platfomers of its era.

First off, Rayman 3D is wonderful and fun game and it seems a shame to sit here and nitpick at its problems but I feel it's what must be done for someone to understand what they're getting into w/ this title. The story is great; it looks great on the 3DS where the 3D effect sometimes makes it easier to gauge jumps and distances; and the controls feel excellent for the most par. Most gamers will have a heck of a lot of fun blasting their way through the dozen or so hours it takes to complete the main game. The flaws though are what makes completing every last bit of it something of a chore.

The camera angles are the biggest issue and what seems to be the most fixable w/o changing the game. For the most part, things go quite smoothly but there are just too many places where you can't get the angle quite right, esp. on some of the fast paced later levels. You can adjust the camera by holding down the R button or place it behind you by tapping the L button in most places but the only times you want to do that are when it's not working and these times seem always happen to also be times where the function is disabled. There are so torn screens and graphical glitches as well, some of which are made worse by the 3D effect, but for the most part those don't affect game play. It's really the camera gone awry that will drive you nuts.

There are a few other issues which I can understand keeping because they are essential to keeping the feel of the original game (for better or worse). In addition to running, Rayman also moves about by riding rockets, sliding down ramps, floating or flying w/ his twirling ears or floating on plums on a rivers and lava. For the most part, these are well done but each seems to have issues w/ perspective and controls at least at some points, w/ the floating on plums portions being some of the most aggravating sections in the game. Varied gameplay is wonderful but I wish they would have stuck to just a few of these extra modes of travel and really perfected them.

For the most part though this still feels like a fresh and creative game even after all these years. It's a bit on the easy side for all but a few sections but that just makes it fun rather than dragging it into unchallenging tedium. At the end of the day, nostalgia seekers and new players alike will undoubtedly enjoy this game. It just seems like a few tweeks here and there could have had them enjoying it a lot more.
7.5

Great
7.1
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