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The Legend of Zelda: Ocarina of Time [N64]





the longest zelda game in the series!

10

Editors' Choice
Difficulty:
Very Hard
Time Spent:
10 to 20 Hours
The Bottom Line:
"Best in series"

Summary

hey im back with another review and this time its of Orcarina of time! enjoy

graphics: 8/10
they are the best on n64. nintendo finally decided to use the n64s fully capabilites which i appreciate. its a fifth generation twilight princess look.

gameplay: 9/10
the gameplay is the best in any zelda game ever. it takes the best of links to the past and makes it into 3d kinda like sonic 3d blast turning into sonic 06. both great games! its not too hard but at times it can be a little tricky, the fire temple for instance.

music: 10/10
the music is nice and original. the muslamic chants in the fire dungeon give it a nice ring and the credit sequence made me cry. no joke.

story: 8/10
this is one of the best stories in the series, rivaling that of majors mask and wind waker. link turns from a kid to an adult! that blew my mind when i found that out when i pulled out the master Sword.

overall: 10/10
this is the best zelda game ever. ive yet to play Skywird sword but i heard that game is even better! i highely recomend this to any zelda player!




The Best game ever .......<br /> PERIOD.<br /> 10/10.

10

Editors' Choice
Difficulty:
Hard
Time Spent:
100 or More Hours
The Bottom Line:
"Masterpiece"

Summary

Ocarina of Time is an action-adventure game with role-playing and puzzle elements. The player controls Link from a third-person perspective, in a three-dimensional space. Link primarily fights with a sword and shield, but he can also use other weapons such as projectiles, bombs, and magic spells.[27] The control scheme introduced techniques such as context-sensitive actions and a targeting system called "Z-targeting"[12][28] In combat, Z-targeting allows the player to have Link focus and latch onto an enemy or other objects.[29] (In the GameCube port of Ocarina of Time as well as the Wii's Virtual Console version, targeting is done with the L-button instead of the Z-button, due to the position of the Z-button on the GameCube controller and classic controller.) When using this technique, the camera follows the target and Link constantly faces it. Projectile attacks are automatically directed at the target and do not require manual aiming. Context-sensitive actions allow multiple tasks to be assigned to one button, simplifying the control scheme. The on-screen display shows what will happen when the button is pushed and changes depending on what the character is doing. For example, the same button that causes Link to push a box if he is standing next to it will have him climb on the box if the analog stick is pushed toward it.[12] Much of the game is spent in battle, but some parts require the use of stealth. Exploration is another important aspect of gameplay; the player may notice inaccessible areas and return later to find them explorable after obtaining a new item.




Flawless

7.0

Great
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Masterpiece"

Summary

Ocarina of Time was the first Zelda game I ever played and to this day in remains to have a special place in my heart. With gorgeous designs, amazing gameplay and alot of freedom makes this one of the best classic games that you must go find either on eBay, amazon or wherever you can find N64 games. I cannot even describe the perfection that Ocarina of Time has done and how much it has influenced future action/adventure games which copy many of the mechanics this game created and perfected. Their are however small problems with the game that don't affect it as hole however we probably all ready know what they are: Navi is very annoying and the Water Temple is just plain frustrating, but these barely affect what I think of the game. If I had to choose one game to be buried with me when I die, it will be this one, hands down.




The Legend of Zelda Ocarina of Time Review

10

Editors' Choice
Difficulty:
Very Hard
Time Spent:
10 Hours or Less
The Bottom Line:
"Best in series"

Summary

Ocarina of Time is the best game of all time in my opinion. Nothing can be more Superior to Ocarina of Time, not even Ocarina of Time 3D.

Story: You play as Link, the character you play as in all 16 Zelda games. You have to save Princess Zelda from Ganondorf. The story is a very long adventure. The game takes place in many places like, Hyrule Field, Kokiri Forest, Kakoriko Village, and much more. The game is a great and long story it will keep you playing for hours.

Gameplay: The gameplay in Ocarina of Time was the best in any video game
(In 1998). Using your weapons and items was a breeze. It was so simple and had no problems. Fixing your camera angle and locking on to enemies was easy. The puzzles were nice and fresh every time.

Graphics: Ocarina of Time presented the best graphics ever seen on the N64. The game was opened world and had new fresh areas. Every place looked nice and had it's own look to it.

Overall: Ocarina of Time is a great game. Even though it was made in 1998, it's still the best game of all time. For me, Ocarina of Time will always be the best in the series.

Final Score: 100/100 (10/10) Perfect Review.





I'm playing Ocarina of Time right now... and decided i should make a review of this masterpiece.

10

Editors' Choice
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Masterpiece"

Summary

What can i say about Ocarina of Time?, my favorite game of my childhood, those memories, ahhh... brings me back, but whatever let's review the game, shall we?

Graphics (9): The graphics were amazing for the time, i don't think there was any other game that could surpass this one in graphics, they have so much detail for N64, of course there are some parts were the places aren't really in 3D (e.g. Hyrule Market Town, various houses, Temple of Time courtyard, etc.), the lighting was very good too, i remember loving to see the dawn in Hyrule.

Gameplay (10): The gameplay is perfect, it always sucks you in and never bores you, the boss fights are amazing, the side-quests are a very good form of replay value, the temples always get you thinking and sometimes frustated (especially the Water Temple); and no matter how many times i pass this game, i NEVER get tired of it, i'm already on my 9th playthrough, that's right, i have beaten this game 8 times, that's how much it sucks you in. P.S.: and a little message to a certain user which name being with Me and ends with 64... it's really obvious you didn't complete the game, and if you want a real button masher then play God of War ;).

Control (10): The control is perfect too, the way they labeled them so you could do various actions (A), attack with the sword (B), target an enemy (Z), and use items (C-Right,Left,Down), the only problem i have had is trying to aiming the bow at a moving enemy, but that is all, the control is perfect.

Story (9): The story is, your basic Zelda story, get the sword, complete various temples and then defeat Ganon, just that here it uses time travel between childhood and adulthood... i always wondered why Nintendo never used that concept of time traveling anymore.

Music (10): Man, the music is perfect too, i love the Gerudo Valley and everytime i hear it i get nostalgic, i love how the Hyrule Field theme changes depending on what you're doing; one thing i have always complained about the music is that it has no Zelda theme, but besides from that, it's perfect too.

Overall:
The Good:
*Everything
The Bad:
*Nothing

Score: 10

Thanks for reading my review.
P.S.: Navi is annoying

10.0

Editors' Choice
9.9
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