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Call Of Duty Modern Warfare 3




Fun game for the average baseball fan

9.3

Editors' Choice
Difficulty:
Just Right
Learning Curve:
0 to 30 Minutes
Time Spent:
10 to 20 Hours
The Bottom Line:
"Solid"

Summary

I bought this game because of a friend who said it was really like watching baseball on ESPN. He was right. The game has all the little cool things like K zone and web jems that the ESPN telecast has. The sound is great from the anouncers to the comments being yelled out from the crowd. 2K5 did a outstanding job capturing the idiosyncrasies of each players looks and playing styles. One feature that I really thought was a nice touch was the custom soundtrack feature. It is cool to have your choice of music from your own collection to play when your favorite player comes up to bat. Nice.




ESPN MLB 2K5 is by far the best baseball game out there. The graphics and the gameplay are better than anyother game.

10

Editors' Choice
Difficulty:
Just Right
Learning Curve:
0 to 30 Minutes
Time Spent:
100 or More Hours
The Bottom Line:
"Rocks"

Summary

ESPN games are way better than the others. I noticed it tends to skip a lot but the game itself rocks. If you have played anyother sports games that weren't done by ESPN they probably sucked. 2K6 is one of the best baseball games. It lets you interact more with the players and the minor leagues and the graphics just rock. I have rented it a couple of times and I plan to buy it, and other future ESPN games, as soon as posible. I recommend you move on from the other sports games and buy the ESPN brand because they are way better. I own a couple of ESPN games and believe me you won't get tired of them.




The amazingly adictive, and though aesthetic, puzzle game from "Pop Cap Games" has finally made it to the mobile platfor...

8.8

Superb
Difficulty:
Just Right
Learning Curve:
0 to 30 Minutes
Time Spent:
10 Hours or Less
The Bottom Line:
"Innovative"

Summary

The amazingly adictive, and though aesthetic, puzzle game from "Pop Cap Games" has finally made it to the mobile platform. And what a site to behold. What publisher "Sorrent" and developer "Glu" has done is bring one of the most unique and interesting puzzle games to one of the most highly growing platforms of current statis, and while also adding a bit of context to the game.

The basic gameplay is still here. You control a frog shaped character in the middle of the screen. In which you shoot different colored balls at a looming snake like spiral. The spiral is made up of many different
make-shift balls, at the spiral made up of many different colored balls. By getting three or more balls together, you eliminate the balls making the snake loose shape, stoping it from getting to the hole that the frog is guarding. If the spiral makes its journey complete, and you dont eradicate its menace in time. Then the spiral will, indefinitely, meet your demise.

Looking nice ( though lacking in visual flavor and aesthetic beauty ), looks well on the standard mobile phone. Though on the audio side, the game sounds quite outstanding in almost every respect. From on the opening tune to the endless in game sounds, "Zuma" is a total pleasure to the mobile players ears.

The temple themes are great, which have been at the heart of the games personality since its release on the "Pop Cap Games" internet site. Which, for the uninitiated, is where the game has loomed since its origin.

Though briming with options and replayability. The single aspect, that makes this a complete backage. Is the option to replay all of the stages and level designs that you have unlocked in the main quest. Making this specific version of "Zuma" the most replayable.

Considering the "MOBILE" aspect of the game. The sheir aspect of the games replayability is only capitalized. Creating a amazing collection of options that makes this version of "Zuma" the most essential. "Zuma" is a game that all mobile players should own despite there thoughts of the genra. "Zuma" doesnt recreate the puzzle genra, but it brings it some context, and in that making it a true treaure for mobile players. Considering the overall package, makes the game just that much better.




Best game for the mobile to date!

9.4

Editors' Choice
Difficulty:
Just Right
Learning Curve:
0 to 30 Minutes
Time Spent:
10 Hours or Less
The Bottom Line:
"Highly addictive"

Summary

Zuma is definently a game that will make you wear down that battery life because you will not be able to put it down. If you have played the pc version of the game you will enjoy this portable one. The only cheif drawback is the lack of mouse control. when you are forced to use a key pad or a small directional pad some control is lost. Deprnding on your cell phone the graphics are up there in the world of mobile. Many game variables and options make the replay value very good. It is also a good thing to be able to compare yourself to others online, and bring yourself back down to earth. I recommend going with the 90 day subscription.




I just can't stop playing Zuma on my cell phone.

8.1

Superb
Difficulty:
Just Right
Learning Curve:
30 to 60 Minutes
Time Spent:
100 or More Hours
The Bottom Line:
"Highly addictive"

Summary

Mobile Zuma is the most addictive game that I have played. I have downloaded several games on my cell phone, but Zuma is the best so far.

Zuma requires you to match and destroy like color balls before they reach the end of the track. You start out with a few colors, but more colors are added to the chain when you progress to higher levels. The easy controls make this game perfect for a cell phone or mobile device.

I have spent many hours playing Zuma mobile while waiting for appointments, etc. This game is a brilliant success and is hard to stop playing.

7.8

Great
.
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