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Played the DOS version in 2003 after searching for Adventure genre reviews on this site. Upgrades are indeed worth it.

8.0

Superb
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Surprisingly good"

Summary

I remember playing this in 2003 at the age of 18 in ScrummVM. I didn't even know about it until I completed Funcom's The Longest Journey and went off searching for Adventure genre reviews. I was solely a console gamer all decade. I became a PC gamer in like 2000 after owning Diablo 2.

The Secret of Monkey Island was a slightly short, but magical & artistically masterful game. Meaning it was not great as a game, but it was an amazing experience.

Monkey Island 2: LeChuck's Revenge is almost exactly the opposite. It is a full scale production that probably still ran over budget even after the success of the first game. It's bigger, better, and I think I already said bigger. But it somehow lacks a certain magic the original game had. Fortunately, it makes up for it in all "game-y" areas.

Monkey Island 2 is a vaguely "open ended" Point & Click Adventure with more puzzles, almost all of which are better. The music may not be as memorable, but it's somehow more fitting, and its pseudo-dynamic nature really bends to the emotion of each individual scene. There's also not many silent places in this game, which makes the whole experience more lively. Speaking of which, this game is funnier. A lot funnier. There's more jokes than you try to shake a stick at; several times.

I didn't plan this very well, but I'll wrap up and make my final statement on the game. Monkey Island 2 is a bit less of an experience than The Secret of Monkey Island was. It is, however, a much better game than the original in every other aspect. I'll leave it up to you to decide which you prefer.

If you have ever played Monkey Island 2 on your Amiga or PC two decades ago, your friends will enjoy it with you in your buddy time despite the 2 decades stench. I rate this above the Final Fantasy remakes.

Graphics 8
Gameplay 7
Sound 10
Replay 8
Overall 8.0




Good platformer fun!

7.0

Great
Difficulty:
Very Easy
Time Spent:
20 to 40 Hours
The Bottom Line:
"Just plain fun"

Summary

To be honest, I kind of enjoy platformers. They don't seem to be making as much of those nowadays. I have played this game for only a few hours now, but I can say it is a good game.

In this game, the player is an ancient spirit capable of possessing his loyal followers, the Ooganis. There are several different Oogani tribes, each with a specific color, and specific abilities. So you will have to get through each level moving stuff around, and possessing different Ooganis in order to get past through the levels puzzles.

The graphics are quite nice for an XBox Live Arcade game. They are in 3D, but the view stays on the side of the action (like the original Crash Bandicoot games). You can still move closer to or further from the camera, but just a little bit.

I think the demo gives a pretty good idea of what to expect from this game. I know I decided to buy it after trying it out. So if you are undecided, definitely download the demo. But in the end, for 800 Microsoft points (which is around 10-12$ in the US and Canada), it's a pretty good deal in my opinion.

Edit: Well, after finishing the game, I must agree with the other reviews. One of the problems with this game is that it is TOO easy. The difficulty level remains about the same throughout the game. It is still a good game, but it would have been better if was more challenging.
7.0

Great
6.9
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