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Magic: The Gathering - Duels of the Planeswalkers 2012 [PC]





Broken Bug Fest

1.0

Abysmal
Difficulty:
Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Broken"

Summary

More bugs than a cockroach convention in Florida...

This game is so bad I could not recommend it even if it only cost $1.00.

The bad: Stuttering animations anytime the ball is hit in the air, or hit foul. The ball passing through a player bug is back from 2k9.

You can hit a home-run that is caught and is counted as an out and a home-run at the same time.

Errors not being tracked to the player who committed them.

Fatigue not working correctly. No ejections for hitting batters. Injuries to pitchers is way out of line.

When the CPU pinch runs for a pitcher who got on base, that runner is then standing on the mound pitching the next half inning.

The big new feature this year is supposed to be improved fielding and new animations. Both fall short. The new animations are jerky. An outfielder will do this jerky stop movement just before he catches the ball, I've seen it a few times on the shortstops and 2nd basemen as well.

Bottom line: If you must play 2k baseball games, 2k10 is better than this, otherwise just skip this and buy the Show.




2k gets a bad rap. This is a great game

8.0

Superb
Difficulty:
Just Right
Time Spent:
40 to 100 Hours
The Bottom Line:
"Just plain fun"

Summary

I love baseball so I bought both 2k11 and the show 11. By far the show is the better game. no doubt about it. Better graphics, better animations, more fine tuning and higher production values. But... 2k is alot more fun. Fielding IMO is superior (and agian, alot more fun) on 2k. Batting and pitching I prefer on 2k but one thing the GS reviewer didnt mention is its pretty tricky to be accurate pitching and... they added a composure feature to the pitching where basically If your pitcher gets into trouble he gets stressed out and you have to bring the coach to the mound to calm him down. Sounds like a good idea but you can only do it once per inning. So if he gets in trouble agian or if someone knocks one outta the park, your pretty much forced to pull him. Now... why I dont like that is because in 2k you actually have to learn to throw the pitches correctly (which is cool!) but when you have to bring in the releavers... you might not be good throwing with them.
Batting in 2k is awesome. Its the same as in the show except you move the stick forward to contact swing, pull back then forward to power swing, pull left or right to defencive swing ect. I think it adds more depth because you have to try to read the pitch to get off the big swings. Over all I thought batting was better on 2k.
So that said, I really liked 2k. And Im playing it over the show and I think its way more fun but... that just it, its fun. Its not near as immersive as the show. The show is more of a true sim. Its slower paced but very accurate to the game. The graphics are amazing and the animations are lifelike. Even tho across the board I preferred the game play on 2k, if you are only gonna buy 1 game it should be the show. But if you can buy them both, do it. 2k11 is a blast.




Don't miss this one because of past experiences or comments about bugs. If you are online, this is the game to try.

8.5

Superb
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Just plain fun"

Summary

i am glad gamespot gave this game a fair review. Other websites have been down right harsh on this game. The biggest complaints I have seen are the bugs and glitches, and I want to repudiate that. I bought the game about 10 days after it came out on PS3 and immediately updated everything. It took about 5 minutes which is way less than the 30-45 minute updates and downloads for The Show. I have not seen a single significant glitch. I thought I saw a few but in instant replay, I zoomed in and witnessed realistic, plausible baseball. For example, I hit a grounder to the shortstop, the shortstop makes the throw to first base before my runner gets to the bag, but i am called safe. In instant replay, the replay showed the throw was a little bit off and the first baseman had to come off the bag to make the catch. The runner made it by about 6 inches. That is not a glitch; that is a bad throw, and unlike other baseball games (i.e. The Show), the computer can make errors just like you might.

This is the first time in four years I have not bought The Show, and this is the first time I have ever bought a 2k baseball game. Prior to 2k11, my favorite baseball game is The Show 08, but I would put 2k11 right up there. I would give The Show the edge in customization (i.e. game sounds, personalized music, and player creation tools) and graphics, but nearly in all other categories I think 2k11 is better. Player models are improved yet they are better in The Show. Stadium models, however, are very much improved and can give The Show's stadiums a run for the money.

In my opinion, game play is better. I like the motion based gestures in pitching better than the Show's outdated classic controls or the new pull back and push forward analog controls. In The Show, the CPU can paint the corners with pitches too much. In 2k11, pitchers can miss the corners, but they might not so it keeps you on your toes. I read fielding was bad in previous 2k baseball games, but it is solid in this one. If the player doesn't make a play, it is probably your fault, and this can be rectified with practice and time spent playing the game and learning a player's abilities and reaction times. I don't necessarily think hitting is easier but fairer. I have had games where I hit 3-4 home-runs then games where I get shutout. You can see the pitches and read the pitches better by changing your batting camera to suit your style. Same thing with pitching. If you don't like the default pitching camera, change it and customize it. These options allow you to make better plate and pitching decisions.

Lastly this game is deep. I think it is deeper than The Show, and once the season starts, if you're online, a real player's performance can affect that same player's virtual performance in 2k11. My player is almost identical to RTTS but you have more opportunities to earn experience points and the opportunities make more sense and seem tied to your progression or regression. A lot of The Show fan boys think that The Show is so hard because not everybody is cut out to make it to the majors, but this is a video game. i don't mind a challenge or hardship, but I do not want to play a game where, on the easiest level, I still cannot make it out of the minor leagues after 5 full seasons. That is why I think The Show 08 was the best version because with plenty of practice I could actually get to the majors and stay there. Likewise, 2k11 makes you pay your dues, learn how to play smart baseball, and mature before you get the call. When you make it, it is worth it.

Don't let the fan boys (most established sports games are simply roster updates so I don't understand fierce, fan boy brand loyalty) or past bad experiences sour you on this game. I took a chance and gambled on 2k11, and I am extremely happy that I did. Compared to past 2k games' reviews, the game is a solid, accurate representation of virtual baseball. For the first time since 2008, I am going to keep a baseball game past April. If all you care about are graphics or are not online, The Show is probably the best buy for you. However, if you want a highly playable, fun experience, that also simulates real baseball (this is not an arcade baseball game after all) and rewards you for sticking with it, give Major League Baseball 2k11 a try. It has sweeter gameplay, less online issues, more fluid controls, and less loading times. If you simply dismiss it, you will only be hurting yourselves.




Another great MTG card game!

9.0

Editors' Choice
Difficulty:
Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Instant classic"

Summary

Planeswalkers 2012 is composed of three core campaigns: A standard path of one-on-one duels with AI opponents whose decks you unlock with each victory, a "Revenge" mode in which said opponents have even beefier decks and an entirely new gametype, Archenemy. In this mode, three players are pitted against an overpowered opponent; a fun mix on the traditional Magic formula. It's a variation that's perfect for the TCG's video game adaptation -- it's not always easy to find three other friends to play some Archenemy in the real.

The online portion of the game has received really only one notable improvement: You can now play the game's Two-Headed Giant mode online. In the original, you could only play the frantic two-on-two matches locally -- being able to do so without being within punching distance of one another makes the co-op experience a much more accessible (and safe!) way to play.

For many, the inability to import any cards or decks from the previous game is likely going to be the sequel's biggest drawback. It's disappointing, not only because of all the hours returning players assumedly spent grinding for cards in the first game, but also because some of the new decks lack the punch of their O.G. counterparts. What good is the ability to almost completely customize my decks if it's simply not a fun deck to use, or is far less competitive than it was in the last game?

For those who tore through the last game and are hungry for more, the inclusion of Archenemy, an online Two-Headed Giant mode and some new cards to play with are features worth the price of admission. However, if you're only interested in the odd game of Magic here and there, the first game will suit your needs just fine. It boils down from what you want from Wizards' timeless TCG franchise: With all of its expansion packs, the first game has greater card variety; but if you're looking for some innovative changes to the classic gameplay formula, Planeswalkers 2012 deserves your attention.




A must have for any MTG fan, but a word of caution to die hard MTG players

4.5

Poor
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Mixed reactions"

Summary

If you love Magic the Gathering then you wont have any problems loving this game. The graphics of the cards is spot on. The added animations of which card can be played at what time (instant or sorcery) is quite useful as well as which creatures can attack which ones have summoning sickness etc. Coming from playing the card game myself, to the computer version clarified a few rules for me as well as notified me when I could or couldnt perform an action. The arrows pointing to and from a card that is interacting with another card was also extremely useful especially if multiple things are going on. If you havent played MTG before the tutorial isnt quite up to par and will leave you scratching your head wondering why something did or didnt work, but on the other hand it still makes a great introduction to the game itself. The only downside to the game that I have so far is the difficulty I've had in creating my own deck through the deck builder. I wish I could just see all the forest or swamp etc cards and then pick and choose which ones I want in my deck and how many of each. As it is you have a deck to use and unlock different ones by defeating your opponents to which you can modify your deck, but it just doesnt feel as complete as it should be or as easy. [edit: I have since confirmed that you can not build your own deck from scratch or edit the deck much at all...you win a game with the deck which unlocks a card that you are able to use in the deck from that point on, there are about 17 cards you can unlock for each deck and you cant switch cards between decks even if they are the same color. Upon discovering this, my rating droped 3 points. A major point to MTG is deck building and the diversity of it, therefore this game should have a warning in the title like saying MTG lite]. All in all, it's a great card game and well done to put it on the PC.
7.0

Great
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