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MassEffect 3




Good game.

7.5

Great
Difficulty:
Easy
Time Spent:
20 to 40 Hours
The Bottom Line:
"All it's cracked up to be"

Summary

Torchlight begins by letting you choose from on of three classes, and then lets you choose the species of your pet. After this you get thrown into a town called Torchlight. If you've played Diablo II then this town will likely give you deja vu, in fact, this entire game will give you deja vu. After walking through the town and talking to folks you eventually discover the main quest, which is an adventure that takes you deep into the mines beneath torchlight, where ember, a power-generating substance has corrupted a research master and turned him into an evil being.

In addition to this enthralling main campaign, the town of torchlight is filled with citizens who need your help for a variety of reasons. These citizens add a huge amount of depth to this game, not only by giving you quests, but enlightening you on how this little town of torchlight goes about. These quest don't come in an endless supply, however, and at some point the game will pull you back to the main quest, albeit only to increase your fame, which will in turn unlock more quests for you to complete.

The graphics in this game are cartoon-like and fun, and it it is great to see all of the gear you obtain come to life on your character. The sound is simple-yet-entertaining, music and sound effects flow quite well. The game-play is also a great attribute to this game, with the spell/skill system allowing you to have multiple sets at your command, flipping through them easily with the D-pad.

Overall, the game was a terrific little RPG that reminded me of the days of the PS2. The downsides include repetitiveness and boring environments, but are so few an far between that the positives easily outweigh the negatives. At 14.99, this is a game that shouldn't be missed by any RPG fan.




A quick to the point review.

9.0

Editors' Choice
Difficulty:
Easy
Time Spent:
10 to 20 Hours
The Bottom Line:
"Just plain fun"

Summary

What this game is:
A single player only Diablo-like dungeon crawler. It's an RPG all about killing things, running quests, getting loot and leveling up. 3 Classes, skill tress, awesome abilities and enchanting gear are all here.

What this game does well:
If you think you would like a game where you kill thousands of creatures, loot, upgrade, level and rinse and repeat you will like this game. You may be a little overpowered but that is half the fun. You just destroy tons of bad guys. If you played and liked Diablo then you will like this game.

One great new feature is your pet. Pets can attack, carry gear, change forms and cast spells. A great thing about the pet is you can load him up and send him to town to sell for you so you can stay in the action.

You can level to your hearts content. After you beat the game there is a "never ending dungeon" that lives up to it's name. There is no end to it. You can also level up to level 100.

What this game doesn't do as well:
Multiplayer Co-op would have been great.

In Closing:
One of the best Xbox Live Arcade games I have played. If you love dungeon crawling you will love this game. Can't wait for Torchlight 2.

P.S. A lot of reviews on here complain about framerate, or bugs. These have since been fixed with the patch for this game a while back.





Runic games combines elements of Fate and Diablo to create an enjoyable PC Port for the Xbox LIVE Arcade.

8.0

Superb
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Solid"

Summary

Torchlight is a tag team collaboration developed by Runic Games that mixes and mashes the talents of Travis Baldree, (designer of Fate) and Max and Erich Schaefer, (co-designers of Diablo and Diablo II) into an enjoyable PC port for the Xbox LIVE Arcade. Featuring 3 playable characters in a randomly generating dungeon crawling RPG-Torchlight offers simple gameplay at a reasonable price that will appeal to most fans of the genre while remaining easily accessible to newcomers and beginners alike.

The story of "Torchlight" begins in the aptly named mining town of Torchlight where the discovery of Ember has sparked the once quiet town to life. Ember is essentially the essence of magic and the foundation of alchemy solidified into a minable material that promises riches and fame in abundance to anyone daring enough to seek it out. Unfortunately, as heroes and brigands arrive seeking their fortunes, and the mining excavation plunges deeper into the depths beneath Torchlight, a forgotten past of buried labyrinths and lost civilizations is unearthed and the ancient evil that once inhabited them is unleashed once more.

The Good:

• Great Gameplay – Torchlight is an intriguing title offering a solid dungeon crawling experience for seasoned veterans of the genre and wide eyed beginners alike. Offering randomly generated dungeons, rare and unique armor and weapon sets, an enjoyable and rewarding fishing mini-game, and a plethora of monsters and bosses, Torchlight is a great experience for all your single player dungeon crawling needs.

• Simplicity – Torchlight can be as easy as clearing a room full of cobwebs for a battle hardened vet or as hard as fighting the devil himself with a bag full of marshmallows and a pillow for a shield. With adjustable difficulties, easy to manage controls, and a simple but customizable interface-Torchlight offers great playability and progression for practically anyone who ventures into her depths. If you're looking for a solid dungeon crawler to test your prowess, or a simple and tame one to learn or to teach the strategies of the genre-Torchlight is a safe investment with some flashy and vibrant stylistic flare.

• Value – With a $15 price tag, Torchlight offers a 10 hour story while excelling in player progression, after the initial plot runs its course, by offering an endless dungeon full of increasingly difficult monsters, bosses, and exceptionally better treasure and loot. Though the gameplay itself can become repetitive, Torchlight could potentially be an endless game depending on the interest, desire, and devotion of the player.

In addition to an endless dungeon, Torchlight offers a retirement feature where players can retire an adventurer (who then becomes unplayable), while selecting an inventory item to become a heirloom to be passed down to future generations. The heirloom is given a stat increase while the level requirements are lowered for subsequent characters and playthrough's, and serves as a way to get better than droppable gear by continually creating new characters.

Finally, it should be noted for those interested in Avatar rewards that Torchlight offers a beanie and t-shirt for completing certain tasks within the game itself.

The Bad:

• It Is What They Say It Is – Torchlight is a $15 Dungeon Crawler that began its life as a PC title back in 2009 before being transformed into a playable Arcade title: It's not Diablo 3, it's not going to be as deep as a $60 offering, and it's an obvious clone (It was developed by 3 of the main members behind Fate and Diablo I and II if you missed the intro). With that said, Torchlight is exactly what it claims to be and is praiseworthy for what it does offer-just don't expect anything above and beyond the scope of the genre you're buying into.

• No Multiplayer – The idea of not incorporating multiplayer into Torchlight is bar none the biggest mistake the developers made when the title was ported over to the Xbox and quickly becomes a thorn in the side for fans wanting to share the experience with a good friend. Without any multiplayer elements, Runic takes what could have been an amazing arcade offering, (a 9.5 to a possible 10 depending on the features they incorporated), and tarnishes its shine into a mere glimmer of its true potential.

• Shallow – Though the gameplay in Torchlight is great, it can become repetitive and with only a murmur of a story and a limited tile set for dungeon generation, a player's satisfaction can be short lived.

The Ugly:

• Spending 10,000 Gold on an Item Enchantment-Only to Erase its Stats: The enchantment system in Torchlight is as interesting as it is unique: An item can be infinitesimally enchanted but each time you put it under the enchanter's spell you run the risk of wiping it clean. How's that for gambling? Immovable object-now it's a fruit bowl.

-Saigo- Says: Get it-if you're a fan of the genre or at least have a mild curiosity in dungeon crawlers then Torchlight is a safe bet. On the other hand, if you're a Diablo hater or even a fan boy then you're better off avoiding what Torchlight has to offer-you've already seen it.





A Fun Hack & Slash RPG Button Smasher, and Fun Enjoyable Explorations of Dungeons with A Simple Loot System

9.0

Editors' Choice
Difficulty:
Just Right
Time Spent:
10 to 20 Hours
The Bottom Line:
"Amazing"

Summary

Torchlight is similar to Diablo with its setting and gameplay, dungeons are randomised, you explore the dungeons below the town of Torchlight in search of Ember, a source of magic and energy well sought after. You can choose from mage, archer and warrior classes for your character. From there on you fight your way through the dungeons, collecting loot, completing quests both main and from the residents of the town.

Along the way your character levels up, with more strength and attributes. You also have a pet, a dog or two other animal choices. Along the way your pet can learn spells to use, be used to sell your wares in the town instead of you always having to run back and forth.
Weapons and armor continuously go up, so its always fun to take loot from those you kill or find.

To help your experiance and level up, you can use scrolls to open portals to hidden lost dungeons to battle hardened and more varied enemies for loot and XP. These scrolls help to change up the pace of the game, taking both a break from main and side quests.
Loot is easy to come by, and so you must always keep on your mind to know what to keep, what to sell and what to upgrade.

Skills are important too, unlocking them through the game and level up. Torchlight actively rewards you for completing quests, going out of your way to explore other parts of the the dungeons, lost and forgotten ones too.
The overhead view of the gameplay is simplistic, but certainly engrossing.

Graphically Torchlight is simple, with a cartoon style but not a comical kind. A simple rough style. Torchlight is a long game, even its demo released was over two hours. The full game totals over 10 hours, or even more if you pace playing it.

The Good:

- Over 10 hours of gameplay, even more if the quests are paced and you take the time to enjoy the lost and forgotten dungeons.
- Weapons and equipment is always new, something always comes along topping a piece of your kit.
- Action and gameplay is simple, hack and slash with your arsenal.
- Using skills, magic and spells are simply done and is not too complicated to use or navigate.
- Graphically simple, but not off putting.

The Bad:

- Its addictive, and after you complete it you are hoping for more. DLC is possibly required for fans of Torchlight.

For 1200 Microsoft Points, or £10 Torchlight gives you a fun and easy RPG title to enjoy and over 10 hours of gameplay. Well worth the money spent on the points.




Dungeon Crawling 101

8.0

Superb
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Guilty pleasure"

Summary

Torchlight is without doubt one of the best dungeon crawlers on the 360. It maybe a port over from the PC but I feel it stands up to it's own. From it's addictive play style to it's brilliant looting system Torchlight will give you endless hours of hack and slash or magic blasting fun.

Torchlight gives you a choice between three characters. In a nutshell, a hunter, a mage and a warrior. It also offers a number of difficulty settings from easy to very hard and then hardcore mode where death is permanent. The higher the difficulty the better the gold and item drops. The combat is as you would expect from a hack and slash and nothing has changed in that respect. As for the mobs, they level up with you providing an ever increasing challenge, which does a great job at keeping the games flame alive.

The story behind torchlight isn't exactly great, in fact, one could say it's your bog standard good vs evil affair, which would be hitting the nail on the head. Apart from the main story there are several quest giving NPC's that you can grab quests from and also lost dungeon scrolls that can be brought or found that will allow you to visit a dungeon just for loot and leveling up purposes. There is also a guy in Torchlight's town that will periodically give you a quest and a portal to a closed off dungeon with the main task being, go in, kill mobs, grab the quest item and get out. These quests provide XP and fame which is used to level up your character. It's a great addition to the game and it was good that Runic Games decided to put these in as it breaks the game up from being a simple A to B dungeon crawler.

Upon each level gained you have a standard RPG skills tree in which you can apply 2 skill points to any of the three trees for your character choice. You will also get 5 stat points per level to use as you see fit towards better dexterity, strength, magic and so on. Meaning you are able to fine tune your character to your play style.

The graphics in Torchlight are ok, the cartoon element works well and the port over has been (for most part) a success. The odd slow down and graphical tear can be seen though which is a shame as you'd of thought the 360 could handle something like Torchlight with ease at a constant 60fps. Unfortunately that's not the case. Although this is not game breaking in any way at all it still makes you feel a little let down by Runic when it happens.

All in all Torchlight is a very enjoyable dungeon crawler, one that will have you coming back for more long after you've finished the main story.

Well worth the 1200msp.
8.0

Superb
8.1
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