Games: 6,612 | Reviews: 6,583 | Previews: 8,425 | News: 12,867 | Images: 196,233 | Videos: 13,034
ElderScrolls 5 SkyrimGameStop




The game was terribly short, waste of rental money

5.0

Mediocre
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Almost, but not quite"

Summary

I rented this game, and i started getting into the campaign. The graphics were not as good as COD, but they were not terrible either. The battles in each mission are very long, which i enjoyed actually, the story was good, and the shootouts were fun. My favorite mission was the golden gate bridge mission, but after playing the game after like 9 hours or less, the game was over after the golden gate bridge mission . I was so disapointed that I felt the rent cost was too much for this. Why would they make a game this good, and end it so short. I got online to play, and tried to find a match , but strangely no one was on there. I took the game back 2 days of my 5 day rental. THQ is starting to really make me mad, with their half done games. When I played their wrestling game 2010 or 2011 , i can't remember which one, I through the game out the window , it was so bad, the back stage, where you got to walk around was horrible, and repetitive. I 'm getting tired of paying for games that are just not good at all, but I have to say, I liked what I played of it.




Broken at best, unplayable at worst

3.0

Bad
Difficulty:
Just Right
Time Spent:
10 Hours or Less
The Bottom Line:
"Broken"

Summary

Let me start by saying that the game itself is average at best, not bad, just average. The most important part of any game though, is being able to play it and this is the main problem with Homefront. The game has huge amount of technical issues that make the game nearly unplayable. These technical issues vary from severe texture and object pop in, framerate drops, save file corruption, freezes and fulll-on crashes.
The game is prone to freezing when trying to join a multiplayer match and almost always freezes when you quit a multiplayer match. There is also a very nasty bug that corrupts your save file and resets your online rank and stats making you start from scratch. The worst part here is that this problem has been around since the game was released and it still hasn't been adresses with patches, an utter disgrace if you ask me.
Not even the single player campaign is safe as there are multiple times that I had to start missions over as the game would constantly freeze if I wanted to continue playing.

Now a little about the game itself. Graphics-wise the game looks like a late Ps2/early Xbox 360 game. The textures are low-res and there seems to be no anti-aliasing. The level design is downright atrocious. The campaign is extremely scripted and there are invisible walls everywhere, there is some intel to be found but it's hard to miss as there is very little room for exploration and it's just impossible to get lost. The AI, both friendly and enemy, is also bad. Your allies will normally get in your way and rarely kill enemies. The enemies are also stupid, but part of this is camouflaged as even on the lower difficulties they are crackshots that apparently have psychic abilities to curve bullets around corners that allow them to hit you from impossible angles.
The gunplay is weak, most of the guns sound like toys (especially the M4). The only bright part is that in multiplayer there is a variety of sights/scopes to put on your weapons in addition to silencers, shotgun attachments and grenade launchers allowing quite some customisation. I'll have to give the game credits for this. Speaking of multiplayer, there is a system in which you earn points for every kill/assits. Those points can be spent on a variety of things including vehicles, armor, radars, airstrikes etc. This makes the multiplayer a bit more dynamic (not better, though) than the likes of Call of Duty/Killzone etc.
The voice acting is a mixed bag. None of the dialogue seems very inspired but it's at least well delivered. The intel can also be pretty interesting to read as it gives you information on how the current situation came to be.

All in all Homefront could have been an average game, though it is plagued by a lot of technical issues which will definitely detract from the experience. Restarting missions that you had almost completed because of freezing is not fun, especially on the higher difficulties. Resetting your consoles when you're trying to get into a multiplayer match is not fun. Having all your online stats erased is not fun.
This all makes Homefront hard to reccommend in it's current state. For the same reason I have a hard time rating this game higher than a 3/10. If you're into shooters (like me) give it a rent. If you have the feeling that you have to own this game I'll suggest you to wait till the next patch (if they are even going to adress these issues)

Summary:

The good:
-Good gunplay and weapon customization
-Battle points make for dynamic multiplayer battles

The bad:
-Outdated graphics
-A plethora of technical issues which include freezing and save file corruption.
-Single player campaing is 5 hours (at max)
-Bad level design

Final score: 3.0/10





Length, familiarity and visual issues aside, Homefront is a shooter with an exceptional story, and fun multiplayer.

8.0

Superb
Difficulty:
Easy
Time Spent:
10 Hours or Less
The Bottom Line:
"Too short"

Summary

Kaos Studios landed in the gaming industry with their 2007 Xbox 360 and PC first-person shooter Frontlines: Fuel of War. Cancelled as a PlayStation 3 title, Frontlines was a shallow but enjoyable mix of objective-based gameplay and open-ended multiplayer shootouts. Now they have released their latest project in the form of Homefront. Dark, disturbing and thoroughly entertaining, Homefront unfortunately follows the recent FPS trend of a short campaign in favour of multiplayer. Despite its length, Kaos' latest benefits from a superb story with deep themes, fun but familiar gameplay and solid multiplayer.

Homefront follows a rather complex set up of terrorism, political intensity and military themes. The game is set in 2027, and follows a desperate reality of American culture. North and South Korea have joined up to form the Greater Korean Republic. Years later, The United States declines in society and economics and eventually falls to a savage Korean occupation. The player takes control of Robert Jacobs, a former Marine Helicopter pilot who was taken by Korean forces for failing to oblige by their commands. He sees the harsh reality of the "new" America if you like; a ravaged, disparate society in struggle. Then, he is rescued by a team of gunmen, eventually forming a resistance of which Jacobs is then part of. The introductory coach sequence is dark and very strong, displaying executions of citizens, sheets covering dead bodies and even children crying for their dead parents; its that deep. I understand that it may be harder to experience these times as I am not American, but I can still feel the intensity of society and the ongoing struggle of these innocent people. The story is nigh perfect throughout, very rarely faltering and featuring some intense cutscenes and sequences. You will not be disappointed, and I would love to see Kaos make more use of this fantastic premise.

The premise and overall situation is further strengthened by the likability of the core characters in the game. The main resistance fighters give you a sense of what they are fighting for, and their constant struggles are felt wholeheartedly throughout. The accompanying voice acting is strong and expands upon the character development, which isn't deep but still gives you a meaning to the characters.

The atmosphere of the campaign is fantastic from start to finish. It's intense, considering the military occupation and their actions, as well as the ongoing massacre of civilians. When playing, you'll feel as though you are fighting for a reason; gunning down Korean enemies and undergoing objectives means something. That's difficult to do – most other shooters have objectives that don't give an emotional response – but Homefront does. That's great.

Gameplay will be literally instantly familiar to dozens of other first-person shooters. The control scheme is similar while being slightly different, and there are a host of objects (grenades, weapon attachments etc) that you'd find elsewhere, and killing enemies and competing core objectives is again the familiar incentive for FPS games. The actually shooting, with the ever-reliable ADS mode, sprint and melee features, are actually very satisfying, though requiring more weight (just shooting enemies with no actual feel doing so) as opposed to other shallow games. There are numerous impressive action sequences and intense moments that give the campaign more of a cinematic feel, although nowhere as impressive as Modern Warfare, which makes Homefront feel like a "poor mans" version in the eyes of many – which is unfortunate. I say unfortunate because, while the core mechanics are solid and enjoyable, the incredible premise deserves better; something to make it stand out among the echelon of shooter experiences.

Everything feels big budget, but the visuals certainly do not. They are without doubt the weakest aspect of Homefront. Everything is clean and nothing is terrible, but it is very underwhelming. It is at its best when exploring the backyard of the Resistance HQ, with bloodied bodies and a ravaged atmosphere and some decent lighting. It is at its worst with iffy textures, poor lip synching, horrible fire effects and weak animations. There are also framerate dips when in high-scale fighting. The environments feel ragged, what with aliasing and constant screen-tearing and clipping. The in-game cinematics also look dated. A more focused look on the animations and environments would certainly have aided the story, but not here, which is disappointing.

As I said, the voice acting is strong, and the cast do a solid job. It's the orchestral score that is fantastic, with dramatic pieces and intense moments for the right sequences. The sound effects are decent, with solid gunshot effects and explosions, but they could sound better at that.

The AI is extremely hit or miss. At times, the enemy AI can be solid, taking cover efficiently and meleeing when in your proximity. However, like many shooters, they follow the obvious "stay in cover" routine or sitting on a turret until you flank them. Even worse, some enemies run straight at you into the open for an easy shot. On harder difficulties, they are exceptions to a more fierce, brutal enemy.

The level design is extremely linear though. Environments follow a very narrow and strict path, and open firefights are too cramped and not wide-scale enough, which is strange, considering Frontlines: Fuel of War's seemingly open approach to each battle. This is another weak aspect, as it makes the gunfights feel more repetitive than they should be.

The campaign is very enjoyable though, with tense moments and fun individual missions. There are some decent environment structures, and some stealth moments to mix things up slightly. The final sequence, which I won't spoil, is rather dramatic and brings about the only thing that can be described as "epic" even though it really isn't. The story ends rather abruptly, which is questionable.

Like I stated earlier, the campaign is very short. It is around five hours long, which is starting to seem like a popular trend nowadays. The Call of Duty series has become notorious for this, and Homefront follows in the same vein. The missions are challenging enough, but it won't ever clock in at over five and a half hours, which is a shame considering how much I enjoyed the campaign.

There are collectibles in each level in the form of intel. They bring about much of the backstory and themes prior to the occupation of the United States. There are over 60 to collect, though they aren't all that exciting to hunt for.

The multiplayer is a strong feature of Homefront. Supporting 32 players, Homefront contains many modes you'd find in Call of Duty and other shooters. Among Team Deathmatch, Capture the Flag and Deathmatch modes, Team Deathmatch is probably the better mode. The large number of players is more than likely the reason why the multiplayer suite is more successful. There are many ranks to unlock, and attachments and perks to unlock. I guess many gamers are more expectant of this type of reward system, especially since Call of Duty 4, so Homefront delivers. Emphasis here is also on vehicle combat much like Frontlines: Fuel of War, although the multiplayer never takes advantage of the great settings. The maps are quite big and open, but they should feel more intense and dark, instead feeling like a regular battlefield.

Many gamers could label Homefront anything from a Call of Duty wannabe-clone to a decent shooter to a fantastic story-driven campaign. The thing is – they are all correct. Homefront may feel slightly cramped in its similarities to Call of Duty in cinematic and mechanics, but it's still an enjoyable shooter.
The visuals don't help proceedings and the length is inexcusable, but Kaos has nailed the wonderful premise and strong audio, and added enough style to Homefront's multiplayer to make it a worthwhile purchase. Solo gamers will definitely need only rent, multiplayers fans the core opposite. Whatever your interpretation of the product will be, it's likely you'll enjoy it the same. If you can forget the length, visual and familiarity issues, you'll enjoy the fantastic story.




There is big mistakes in sound and graphics but the amazing great story cover all these mistake very fun multiplayer

7.5

Great
Difficulty:
Just Right
Time Spent:
100 or More Hours
The Bottom Line:
"Amazing"

Summary

after i played killzone 2 and 3 and am big fan of killzone. here i descover that FPS games must have story not like call of duty and battlefield.
i loved the story an amazing writer of political story better then tom clancy
when i played the game i descover that there much mistakes with the sounds ive got diffrents rifles and much of them has the same sound and heavy rifle has same mistake with rifle sound.
and funyn mistake that i only one who try to search the mistake.
in FPS you have to look down to see your feet and you dont anything and turn around and you see that you are flying there is no legs.
well as i said the amazing story makes you dosent care about all these mistakes.
one thing that i loved, here you can see the brutality of war babys crying,citizins corpses,screams.
i hope homefornt 2 and 3 well be much better fixing all mistakes.
multiplayer is amazing i highly recommend you all to get this game with real cheap price like me 20 bucks




Good game for the $$. Unfortunately, THQ does not even try to stop the hacked players.

7.5

Great
Difficulty:
Just Right
Time Spent:
40 to 100 Hours
The Bottom Line:
"Grows on you"

Summary

I have been playing Homefront for some time now. I have been throught the single player mode a few times and have been playing multiplayer regularly. I reached level 75 in about 2 months of on and off play and feel really good about my skill level. Unlike COD and Battlefield 2, you can't camp. Camping is for losers. The only exception to this is snipers that displace as a strategy of sniping. If I were to change anything when designing this game, I would make the arena's larger. Looking from the sky while in the game, there is so much more out there than what your allowed to play in. It becomes more apparent in the Ground Control maps where the maps are bigger and you have more ground to take over than the basic death match ones.

First and a huge PLUS in my book are that the controls and movement are precise so you can run and gun without feeling like your running in the mud or tied up in rubber bands. There is no quick scoping that I can tell. There are multitudes of weapons, explosives, drones, and even tanks and choppers. Yes, there are about 3 useless weapons in there such as both sniper rifles and an ultra slow and low damage LMG but the rest are good to go. (I have maxed out the skill levels on them but these three) My favorite explosive to date is the C4. Grenades are my second favorite but theres nothing like setting a trap or defending a position with C4 and surprising the hell out of your opponent when he gets blown up in the air. The drones add a level of play on their own. You have a spy drone that allows you to spot and locate the enemy for the rest of your team. You have a helicopter drone that fires mini missles, you have a .50 cal tracked drone that you can hunt down ground troops with, and you have a missle launcher tracked drone that is good for taking out helicopters or ground vehicles. The ground vehicles are the HMMWV with a .50 cal turret. A LAV personnel carrier with what seems to be a 25 or 30mm cannon and missle launcher. A Abrams type main battle tank with its main gun and a turret mounted .50 cal. A chopper with twin vulcan miniguns. And an Apache type attack helicopter with missles and machine gun cannon. Also an important key in the game is what kind of skills you select for your soldier. Similar to COD but better in my opinion. Things like "shoot from the hip", "blastwave", "cold as ice", and "boomer" are a must to use depending on your weapon choice and style of attack. I have seen a few issues with a few of the weapons I am more than a little ticked off about. For example, I have fired and hit many, MANY enemy soldiers in the chest with the two type of RPG's available in the game as well as the missle launcher drone just have have them smile and continue towards me and kill me. This is quite unacceptable and is just ONE of the bugs that need to be squashed.

Finally, I come to the miserable part.... I came to Homefront because I was tired of playing MAG day after day. I can't stand Battlefield 2 and hate Metal of Honor multiplayer. I was playing COD: MW2 regularly, that is, until early January 2011 when the cowards hacked the crap out of it. I searched many a game and saw Homefront and got it at the $30 mark. It has been a great game and still is until the cowards show up to play with their aim bots, wall hacks, lag switches, and the like. Cheaters, cowards, pieces of s**t, losers, or whatever you may call them are always around. I can't stand a cheater. These are the same trash type low life people that would cowardly sneak up to key your car. They have no honor or skill and feel nothing when cheating someone else. I am deeply confused as to why THQ has not taken action to eliminate cheating in the game and would like to see some action on their part soon. Homefront 2 is in development but I tend to frown on manufacturers who do not provide the customer/player with antihack support like INFINITY WARD and lean away from their products as a result.
7.0

Great
7.0
TOP GUN VIDEO Gamers presents Batman Arkham City
TOP GUN Video Gamers presentsCall Of Duty Modern Warfare 3